Everyone can see
a robot moves badly.

No one can say
by how much.

Start with how
elite athletes move.

Send us how
your robot moves.

We lay one
over the other.

And score
the difference.

Elite athlete referenceYour robot
Score 4.2 / 10160 ms late22° shortModelled example

Richter

The human scale.

Humanoid movement, scored against elite athletes.

0.0 Humanoid Athletes

Get the highlights.

Six movements.
One fixed scale.

  • Running
  • Turning
  • Jumping
  • Landing
  • Falling
  • Recovering

Range. Timing.
Smoothness.

Range
Timing
Smoothness

Figures are illustrative.

The name comes off
before anything is kept.

Player 07Club12 Sept

Score a robot.

Pick a movement. Tune the robot.

Drag a dial and see what holds the score.

Richter score
—/ 10
—

Elite reference Humanoid under test

Tune the robot

70% How far the joints travel · elite band 92% and up
160 ms behind How late it responds · elite band under 40 ms
45 How fluid the motion is · elite band 85 and up

Pick a movement to begin.

Figures and bands are illustrative.1

Take a closer look.

Running

Stride after stride at speed, with the whole body in rhythm. It is the movement humanoids demonstrate most and the one that gives away the least about a machine, because a steady jog hides a lot.

What it tests
Stride timing, arm and leg coordination, how much the body bounces, and whether effort is spread across the leg the way an athlete spreads it.
Why athletes
A professional runs at speeds and for durations most people never reach, with an economy that took years to learn. That is the ceiling worth measuring against.

Movement only.

We keep how an athlete moves, and nothing about who they are.
Player and club both agree first.2

Where it stands.

Working

Reading the athlete

The Ares sensor the scale is built on.

In build

The reference library

Collected through Ares pilots, with consent.

Be one of the first
robots on the scale.

We’re choosing the first humanoid teams now. Tell us about yours.