Six movements.
One fixed scale.
- Running
- Turning
- Jumping
- Landing
- Falling
- Recovering
Player 07Club12 Sept
Pick a movement. Tune the robot.
Drag a dial and see what holds the score.
Elite reference Humanoid under test
Pick a movement to begin.
Figures and bands are illustrative.1
Stride after stride at speed, with the whole body in rhythm. It is the movement humanoids demonstrate most and the one that gives away the least about a machine, because a steady jog hides a lot.
We keep how an athlete moves, and nothing about who they are.
Player and club both agree first.2
The Ares sensor the scale is built on.
Collected through Ares pilots, with consent.
A few humanoid teams, refining the scale with us.
We’re choosing the first humanoid teams now. Tell us about yours.